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Upon entering the shrine, a still scene of the shrine will be shown with a prompted dialogue. Zulrah's Shrine is accessed by boarding the sacrificial boat.
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Despite the use of its powers, the adventurer managed to defeat it, although it simply slithered back into the swamp to recover. Ferried to Zulrah's shrine, it emerged and attacked, but to its surprise, found that this offering was fighting back. Around year 169 of the Fifth Age, an adventurer discovered the village and offered themselves as sacrifice to save a gnome child who was going to be sacrificed to Zulrah. As the village of Zul-Andra was quickly formed coincidentally, the woman decided to call it Zulrah, which its Dragonkin creator had done thousands of years ago.Īs a result, Zulrah is worshipped as a god, being given sacrifices at a whim in return, it allows the village of Zul-Andra to stand. The next day, Ohn's men began catching eels, which was interpreted as Zulrah agreeing to the deal. Zulrah simply slithered back into the swamp. The gnome woman was able to bargain a deal with Zulrah, promising to send it sacrifices and worshipping it as a god if it did not wipe the whole group out. The next day after that, Harcinqa's mother attracted Zulrah's attention with a giant campfire, and held out her son, Rentos, which it devoured immediately. Two days after, Zulrah appeared during the night and ate five of Ohn's men before the group could get to their senses. With no luck on catching food, they decide to camp out with the gnomes. With no food to eat, they attempted to fish for eels in the swamp, to no avail. On 5th Bennath, a group of men, Ohn, Mortarium, Onan, and several others, attempted to escape the elven clans by running south to the Poison Waste. Sometime during the Fifth Age, Harcinqa's mother, Harcinqa, her daughter, and Rentos, her son, visited the Poison Waste.
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It was found once again by its dragonkin creator, who named it "Zulrah" before eventually being eaten by their own creation. Originally seen as one of many failures, Zulrah was discarded into the swamp, where it grew into an unexpectedly powerful and intelligent serpent. In order to access Zulrah, players must have completed Regicide to the point of reaching Port Tyras.īefore the player can fight Zulrah, they must speak with High Priestess Zul-Harcinqa first and offer themselves as the sacrifice in place of the gnome child, as Zul-Gwenwynig will prevent the player from boarding the boat until Zul-Harcinqa allows them to be the sacrifice.Īs described in the stained journal, Zulrah was created during the Dragonkin Conflicts as an experiment by an unnamed dragonkin living in the Poison Waste. Players can only harm it with Ranged or Magic though Zulrah can be reached with a halberd, it is immune to melee attacks. Zulrah is a level 725 solo-only snake boss. Immune to venom: Immune Attack bonus: 0 Magic Damage bonus: 20 Ranged Strength bonus: 20 Stab defence bonus: 0 Uses skill: Slayer Defence level: 300 Uses infobox: Monster NPC ID: 2044 Crush defence bonus: 0 Release date: 8 January 2015 Version anchor: Tanzanite Ranged level: 300 Attack level: 1 Combat level: 725 Is variant of: Zulrah Magic attack bonus: 50 Slayer experience: 500 Attack style: Magic, Ranged Immune to poison: Immune Size: 5 Range defence bonus: 0 Hitpoints: 500 Slayer category: Bosses Max hit: 41 Assigned by: konar, nieve, duradel Attack speed: 3 Image: File:Zulrah (tanzanite).png Range attack bonus: 50 Magic level: 300 Name: Zulrah Strength bonus: 0 Slash defence bonus: 0 Strength level: 1 Experience bonus: 0 Is members only: true SMW Subobject for Tanzanite Magic defence bonus: 300 Examine: The turquoise hooded serpent of the poison waste.
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